This is a list of operators in the C and C++ programming languages.
All listed operators are in C++ and lacking indication otherwise, in C as well. Some tables include a "In C" column that indicates whether an operator is also in C. Note that C does not support operator overloading.
When not overloaded, for the operators &&, ||, and , (the comma operator), there is a sequence point after the evaluation of the first operand.
Most of the operators available in C and C++ are also available in other C-family languages such as C#, D, Java, Perl, and PHP with the same precedence, associativity, and semantics.
Many operators specified by a sequence of symbols are commonly referred to by a name that consists of the name of each symbol. For example, += and -= are often called "plus equal(s)" and "minus equal(s)", instead of the more verbose "assignment by addition" and "assignment by subtraction".
Operators#edit
In the following tables, lower case letters such as a and b represent literal values, object/variable names, or l-values, as appropriate. R, S and T stand for a data type, and K for a class or enumeration type. Some operators have alternative spellings using digraphs and trigraphs or operator synonyms.
Arithmetic#edit
C and C++ have the same arithmetic operators and all can be overloaded in C++.
| Operation | Syntax | C++ prototype | ||
|---|---|---|---|---|
| in class K | outside class | |||
| Addition | a + b | R K::operator +(S b); | R operator +(K a, S b); | |
| Subtraction | a - b | R K::operator -(S b); | R operator -(K a, S b); | |
| Unary plus; integer promotion | +a | R K::operator +(); | R operator +(K a); | |
| Unary minus; additive inverse | -a | R K::operator -(); | R operator -(K a); | |
| Multiplication | a * b | R K::operator *(S b); | R operator *(K a, S b); | |
| Division | a / b | R K::operator /(S b); | R operator /(K a, S b); | |
| Modulo[1] | a % b | R K::operator %(S b); | R operator %(K a, S b); | |
| Prefix increment | ++a | R& K::operator ++(); | R& operator ++(K& a); | |
| Postfix increment | a++ | R K::operator ++(int);[2] | R operator ++(K& a, int);[2] | |
| Prefix decrement | --a | R& K::operator --(); | R& operator --(K& a); | |
| Postfix decrement | a-- | R K::operator --(int);[2] | R operator --(K& a, int);[2] | |
Relational#edit
All relational (comparison) operators can be overloaded in C++. Since C++20, the inequality operator is automatically generated if operator== is defined and all four relational operators are automatically generated if operator<=> is defined.[3]
| Operation | Syntax | In C | C++ prototype | ||
|---|---|---|---|---|---|
| in class K | outside class | ||||
| Equal to | a == b | Yes | bool K::operator ==(S const& b) const; | bool operator ==(K const& a, S const& b); | |
| Not equal to | a != b | Yes | bool K::operator !=(S const& b) const; | bool operator !=(K const& a, S const& b); | |
| Greater than | a > b | Yes | bool K::operator >(S const& b) const; | bool operator >(K const& a, S const& b); | |
| Less than | a < b | Yes | bool K::operator <(S const& b) const; | bool operator <(K const& a, S const& b); | |
| Greater than or equal to | a >= b | Yes | bool K::operator >=(S const& b) const; | bool operator >=(K const& a, S const& b); | |
| Less than or equal to | a <= b | Yes | bool K::operator <=(S const& b) const; | bool operator <=(K const& a, S const& b); | |
| Three-way comparison[4][5] | a <=> b | No | auto K::operator <=>(const S &b); | auto operator <=>(const K &a, const S &b); | |
Logical#edit
C and C++ have the same logical operators and all can be overloaded in C++.
Note that overloading logical AND and OR is discouraged, because as overloaded operators they always evaluate both operands instead of providing the normal semantics of short-circuit evaluation.[6]
| Operation | Syntax | C++ prototype | ||
|---|---|---|---|---|
| in class K | outside class | |||
| NOT | !a | bool K::operator !(); | bool operator !(K a); | |
| AND | a && b | bool K::operator &&(S b); | bool operator &&(K a, S b); | |
| OR | a || b | bool K::operator ||(S b); | bool operator ||(K a, S b); | |
Bitwise#edit
C and C++ have the same bitwise operators and all can be overloaded in C++.
| Operation | Syntax | C++ prototype | ||
|---|---|---|---|---|
| in class K | outside class | |||
| NOT | ~a | R K::operator ~(); | R operator ~(K a); | |
| AND | a & b | R K::operator &(S b); | R operator &(K a, S b); | |
| OR | a | b | R K::operator |(S b); | R operator |(K a, S b); | |
| XOR | a ^ b | R K::operator ^(S b); | R operator ^(K a, S b); | |
| Shift left[7] | a << b | R K::operator <<(S b); | R operator <<(K a, S b); | |
| Shift right[7][8] | a >> b | R K::operator >>(S b); | R operator >>(K a, S b); | |
Assignment#edit
C and C++ have the same assignment operators and all can be overloaded in C++.
For the combination operators, a ⊚= b (where ⊚ represents an operation) is equivalent to a = a ⊚ b, except that a is evaluated only once.
| Operation | Syntax | C++ prototype | |
|---|---|---|---|
| in class K | outside class | ||
| Assignment | a = b | R& K::operator =(S b); | —N/a |
| Addition combination | a += b | R& K::operator +=(S b); | R& operator +=(K& a, S b); |
| Subtraction combination | a -= b | R& K::operator -=(S b); | R& operator -=(K& a, S b); |
| Multiplication combination | a *= b | R& K::operator *=(S b); | R& operator *=(K& a, S b); |
| Division combination | a /= b | R& K::operator /=(S b); | R& operator /=(K& a, S b); |
| Modulo combination | a %= b | R& K::operator %=(S b); | R& operator %=(K& a, S b); |
| Bitwise AND combination | a &= b | R& K::operator &=(S b); | R& operator &=(K& a, S b); |
| Bitwise OR combination | a |= b | R& K::operator |=(S b); | R& operator |=(K& a, S b); |
| Bitwise XOR combination | a ^= b | R& K::operator ^=(S b); | R& operator ^=(K& a, S b); |
| Bitwise left shift combination | a <<= b | R& K::operator <<=(S b); | R& operator <<=(K& a, S b); |
| Bitwise right shift combination[9] | a >>= b | R& K::operator >>=(S b); | R& operator >>=(K& a, S b); |
Member and pointer#edit
| Operation | Syntax | Can overload | In C | C++ prototype | ||
|---|---|---|---|---|---|---|
| in class K | outside class | |||||
| Subscript | a[b]a<:b:>[10] | Yes | Yes | R& K::operator [](S b);R& K::operator [](S b, ...);[11] | —N/a | |
| Indirection (object pointed to by a) | *a | Yes | Yes | R& K::operator *(); | R& operator *(K a); | |
| Address-of (address of a) | &a | Yes[12] | Yes | R* K::operator &(); | R* operator &(K a); | |
| Structure dereference (member b of object pointed to by a) | a->b | Yes | Yes | R* K::operator ->();[13] | —N/a | |
| Structure reference (member b of object a) | a.b | No | Yes | —N/a | ||
| Member selected by pointer-to-member b of object pointed to by a[14] | a->*b | Yes | No | R& K::operator ->*(S b); | R& operator ->*(K a, S b); | |
| Member of object a selected by pointer-to-member b | a.*b | No | No | —N/a | ||
Other#edit
| Operation | Syntax | Can overload | In C | C++ prototype | ||
|---|---|---|---|---|---|---|
| in class K | outside class | |||||
| Function call | a(a1, a2) | Yes | Yes | R K::operator ()(S a, T b, ...); | —N/a | |
| Comma | a, b | Yes | Yes | R K::operator ,(S b); | R operator ,(K a, S b); | |
| Ternary conditional | a ? b : c | No | Yes | —N/a | ||
| Scope resolution | a::b[15] | No | No | —N/a | ||
| User-defined literals[16][17] | "a"_b | Yes | No | —N/a | R operator "" _b(T a) | |
| Sizeof | sizeof a[18]sizeof (R) | No | Yes | —N/a | ||
| Size of parameter pack[17] | sizeof...(Args) | No | No | —N/a | ||
| Alignof[17] | alignof(R) or _Alignof(R)[19] | No | Yes | —N/a | ||
| Typeof[20] | typeof(a)typeof(R)typeof_unqual(a)typeof_unqual(R) | —N/a | Yes | —N/a | ||
| Decltype[17] | decltype(a)decltype(R) | No | No | —N/a | ||
| Type identification | typeid(a)typeid(R) | No | No | —N/a | ||
| Conversion (C-style cast) | (R)a | Yes | Yes | K::operator R();[21] | —N/a | |
| Conversion[22][23] | R(a)R{a}[17]auto(a)[11]auto{a}[11] | No | No | —N/a | ||
| static_cast conversion[24] | static_cast<R>(a) | Yes | No | K::operator R();explicit K::operator R();[17] | —N/a | |
| dynamic cast conversion | dynamic_cast<R>(a) | No | No | —N/a | ||
| const_cast conversion | const_cast<R>(a) | No | No | —N/a | ||
| reinterpret_cast conversion | reinterpret_cast<R>(a) | No | No | —N/a | ||
| Allocate memory | new R[25] | Yes | No | void* K::operator new(size_t x); | void* operator new(size_t x); | |
| Allocate array | new R[n][26] | Yes | No | void* K::operator new[](size_t a); | void* operator new[](size_t a); | |
| Deallocate memory | delete a | Yes | No | void K::operator delete(void* a); | void operator delete(void* a); | |
| Deallocate array | delete[] a | Yes | No | void K::operator delete[](void* a); | void operator delete[](void* a); | |
noexcept clause[17] | noexcept(a) | No | No | —N/a | ||
requires clause[17] | requires (a) | No | No | —N/a | ||
| Reflection[27] | ^^a | No | No | —N/a | ||
Synonyms#edit
C++ defines keywords to act as aliases for a number of operators:[28]
| Keyword | Operator |
|---|---|
and | && |
and_eq | &= |
bitand | & |
bitor | | |
compl | ~ |
not | ! |
not_eq | != |
or | || |
or_eq | |= |
xor | ^ |
xor_eq | ^= |
Each keyword is a different way to specify an operator and as such can be used instead of the corresponding symbolic variation. For example, a > 0 and not flag and a > 0 && !flag specify the same behavior. As another example, the bitand keyword may be used to replace not only the bitwise-and operator but also the address-of operator, and it can be used to specify reference types (e.g., int bitand ref = n;).
The ISO C specification makes allowance for these keywords as preprocessor macros in the header file <iso646.h>. For compatibility with C, C++ also provides the header <iso646.h>, the inclusion of which has no effect. Until C++20, it also provided the corresponding header <ciso646> which had no effect as well.
Expression evaluation order#edit
During expression evaluation, the order in which sub-expressions are evaluated is determined by precedence and associativity. An operator with higher precedence is evaluated before a operator of lower precedence and the operands of an operator are evaluated based on associativity. The following table describes the precedence and associativity of the C and C++ operators. Operators are shown in groups of equal precedence with groups ordered in descending precedence from top to bottom (lower order is higher precedence).[29][30][31]
Operator precedence is not affected by overloading.
| Order | Operator | Description | Associativity |
|---|---|---|---|
| 1 highest | :: | Scope resolution (C++ only) | None |
| 2 | ++ | Postfix increment | Left-to-right |
-- | Postfix decrement | ||
() | Function call | ||
[] | Array subscripting | ||
. | Element selection by reference | ||
-> | Element selection through pointer | ||
typeid() | Run-time type information (C++ only) (see typeid) | ||
const_cast | Type cast (C++ only) (see const_cast) | ||
dynamic_cast | Type cast (C++ only) (see dynamic cast) | ||
reinterpret_cast | Type cast (C++ only) (see reinterpret_cast) | ||
static_cast | Type cast (C++ only) (see static_cast) | ||
| 3 | ++ | Prefix increment | Right-to-left |
-- | Prefix decrement | ||
+ | Unary plus | ||
- | Unary minus | ||
! | Logical NOT | ||
~ | Bitwise NOT (ones' complement) | ||
(type) | Type cast | ||
* | Indirection (dereference) | ||
& | Address-of | ||
sizeof | Sizeof | ||
alignof | Alignment requirement (since C11) | ||
new, new[] | Dynamic memory allocation (C++ only) | ||
delete, delete[] | Dynamic memory deallocation (C++ only) | ||
| 4 | .* | Pointer to member (C++ only) | Left-to-right |
->* | Pointer to member (C++ only) | ||
| 5 | * | Multiplication | Left-to-right |
/ | Division | ||
% | Modulo (remainder) | ||
| 6 | + | Addition | Left-to-right |
- | Subtraction | ||
| 7 | << | Bitwise left shift | Left-to-right |
>> | Bitwise right shift | ||
| 8 | <=> | Three-way comparison (Introduced in C++20 - C++ only) | Left-to-right |
| 9 | < | Less than | Left-to-right |
<= | Less than or equal to | ||
> | Greater than | ||
>= | Greater than or equal to | ||
| 10 | == | Equal to | Left-to-right |
!= | Not equal to | ||
| 11 | & | Bitwise AND | Left-to-right |
| 12 | ^ | Bitwise XOR (exclusive or) | Left-to-right |
| 13 | | | Bitwise OR (inclusive or) | Left-to-right |
| 14 | && | Logical AND | Left-to-right |
| 15 | || | Logical OR | Left-to-right |
| 16 | co_await | Coroutine processing (C++ only) | Right-to-left |
co_yield | |||
| 17 | ?: | Ternary conditional operator | Right-to-left |
= | Direct assignment | ||
+= | Assignment by sum | ||
-= | Assignment by difference | ||
*= | Assignment by product | ||
/= | Assignment by quotient | ||
%= | Assignment by remainder | ||
<<= | Assignment by bitwise left shift | ||
>>= | Assignment by bitwise right shift | ||
&= | Assignment by bitwise AND | ||
^= | Assignment by bitwise XOR | ||
|= | Assignment by bitwise OR | ||
throw | Throw operator (exceptions throwing, C++ only) | ||
| 18 lowest | , | Comma | Left-to-right |
Details#edit
Although this table is adequate for describing most evaluation order, it does not describe a few details. The ternary operator allows any arbitrary expression as its middle operand, despite being listed as having higher precedence than the assignment and comma operators. Thus a ? b, c : d is interpreted as a ? (b, c) : d, and not as the meaningless (a ? b), (c : d). So, the expression in the middle of the conditional operator (between ? and :) is parsed as if parenthesized. Also, the immediate, un-parenthesized result of a C cast expression cannot be the operand of sizeof. Therefore, sizeof(int) * x is interpreted as (sizeof(int)) * x and not sizeof((int) * x).
Chained expressions#edit
The precedence table determines the order of binding in chained expressions, when it is not expressly specified by parentheses.
- For example,
++x*3is ambiguous without some precedence rule(s). The precedence table tells us that: x is 'bound' more tightly to ++ than to *, so that whatever ++ does (now or later—see below), it does it ONLY to x (and not tox*3); it is equivalent to (++x,x*3). - Similarly, with
3*x++, where though the post-fix ++ is designed to act AFTER the entire expression is evaluated, the precedence table makes it clear that ONLY x gets incremented (and NOT3*x). In fact, the expression (tmp=x++,3*tmp) is evaluated with tmp being a temporary value. It is functionally equivalent to something like (tmp=3*x,++x,tmp).

- Abstracting the issue of precedence or binding, consider the diagram above for the expression 3+2*y[i]++. The compiler's job is to resolve the diagram into an expression, one in which several unary operators (call them 3+( . ), 2*( . ), ( . )++ and ( . )[ i ]) are competing to bind to y. The order of precedence table resolves the final sub-expression they each act upon: ( . )[ i ] acts only on y, ( . )++ acts only on y[i], 2*( . ) acts only on y[i]++ and 3+( . ) acts 'only' on 2*((y[i])++). WHAT sub-expression gets acted on by each operator is clear from the precedence table but WHEN each operator acts is not resolved by the precedence table; in this example, the ( . )++ operator acts only on y[i] by the precedence rules but binding levels alone do not indicate the timing of the postfix ++ (the ( . )++ operator acts only after y[i] is evaluated in the expression).
Binding#edit
The binding of operators in C and C++ is specified by a factored language grammar, rather than a precedence table. This creates some subtle conflicts. For example, in C, the syntax for a conditional expression is:
logical-OR-expression ? expression : conditional-expression
while in C++ it is:
logical-OR-expression ? expression : assignment-expression
Hence, the expression:
e = a < d ? a++ : a = d
is parsed differently in the two languages. In C, this expression is a syntax error, because the syntax for an assignment expression in C is:
unary-expression '=' assignment-expression
In C++, it is parsed as:
e = (a < d ? a++ : (a = d))
which is a valid expression.[32][33]
To use the comma operator in a function call argument expression, variable assignment, or a comma-separated list, use of parentheses is required.[34][35] For example,
int a = 1, b = 2, weirdVariable = (++a, b), d = 4;
Criticism of bitwise and equality operators precedence#edit
The precedence of the bitwise logical operators has been criticized.[36] Conceptually, & and | are arithmetic operators like * and +.
The expression a & b == 7 is syntactically parsed as a & (b == 7) whereas the expression a + b == 7 is parsed as (a + b) == 7. This requires parentheses to be used more often than they otherwise would.
Historically, there was no syntactic distinction between the bitwise and logical operators. In BCPL, B and early C, the operators && || didn't exist. Instead & | had different meaning depending on whether they are used in a 'truth-value context' (i.e. when a Boolean value was expected, for example in if (a == b & c) { /* ... */ } it behaved as a logical operator, but in c = a & b it behaved as a bitwise one). It was retained so as to keep backward compatibility with existing installations.[37]
Moreover, in C++ (and later versions of C) equality operations, with the exception of the three-way comparison operator, yield bool type values which are conceptually a single bit (1 or 0) and as such do not properly belong in "bitwise" operations.
Notes#edit
- ^ The modulus operator only supports integer operands; for floating point, a function such as
fmodcan be used. - ^ a b c d The
intis a dummy parameter to differentiate between prefix and postfix. - ^ "Operator overloading§Comparison operators". cppreference.com.
- ^ About C++20 three-way comparison
- ^ Possible return types:
std::weak_ordering,std::strong_orderingandstd::partial_orderingto which they all are convertible to. - ^ "Standard C++".
- ^ a b In the context of iostreams in C++, writers often will refer to
<<and>>as the "put-to" or "stream insertion" and "get-from" or "stream extraction" operators, respectively. - ^ According to the C99 standard, the right shift of a negative number is implementation defined. Most implementations, e.g., the GCC, name="Integers-8">"Integers implementation", GCC 4.3.3, GNU.> use an arithmetic shift (i.e., sign extension), but a logical shift is possible.
- ^ According to the C99 standard, the right shift of a negative number is implementation defined. Most implementations, e.g., the GCC, name="Integers-8"/> use an arithmetic shift (i.e., sign extension), but a logical shift is possible.
- ^ "ISO/IEC 9899:1999 specification, TC3" (PDF). p. 64, § 6.4.6 Ponctuators para. 3.
- ^ a b c since C++23
- ^ The actual address of an object with an overloaded
operator &can be obtained withstd::addressof - ^ The return type of
operator->()must be a type for which the->operation can be applied, such as a pointer type. Ifxis of typeCwhereCoverloadsoperator->(),x->ygets expanded tox.operator->()->y. - ^ Meyers, Scott (October 1999), "Implementing operator->* for Smart Pointers" (PDF), Dr. Dobb's Journal, Aristeia.
- ^ Although a
::punctuator exists in C as of C23, it is not used as a scope resolution operator. - ^ About C++11 User-defined literals
- ^ a b c d e f g h since C++11
- ^ The parentheses are not necessary when taking the size of a value, only when taking the size of a type. However, they are usually used regardless.[citation needed]
- ^ C++ defines
alignofoperator, whereas C defines_Alignof(C23 defines both). Both operators have the same semantics. - ^ since C23; not in standard C++
- ^ "user-defined conversion". Retrieved 5 April 2020.
- ^ Behaves like const_cast/static_cast/reinterpret_cast. In the last two cases, the
autospecifier is replaced with the type of the invented variable x declared withauto x(a);(which is never interpreted as a function declaration) orauto x{a};, respectively. - ^ Explicit type conversion in C++
- ^ For user-defined conversions, the return type implicitly and necessarily matches the operator name unless the type is inferred (e.g.
operator auto(),operator decltype(auto)()etc.). - ^ The type name can also be inferred (e.g
new auto) if an initializer is provided. - ^ The array size can also be inferred if an initializer is provided.
- ^ since C++26
- ^ ISO/IEC 14882:1998(E) Programming Language C++. open-std.org – The C++ Standards Committee. 1 September 1998. pp. 40–41.
- ^ ISO/IEC 9899:201x Programming Languages - C. open-std.org – The C Standards Committee. 19 December 2011. p. 465.
- ^ the ISO C 1999 standard, section 6.5.6 note 71 (Technical report). ISO. 1999.
- ^ "C++ Built-in Operators, Precedence and Associativity". docs.microsoft.com. Retrieved 11 May 2020.
- ^ "C Operator Precedence - cppreference.com". en.cppreference.com. Retrieved 10 April 2020.
- ^ "Does the C/C++ ternary operator actually have the same precedence as assignment operators?". Stack Overflow. Retrieved 22 September 2019.
- ^ "Other operators - cppreference.com". en.cppreference.com. Retrieved 10 April 2020.
- ^ "c++ - How does the Comma Operator work". Stack Overflow. Retrieved 1 April 2020.
- ^ C history § Neonatal C, Bell labs.
- ^ "Re^10: next unless condition". www.perlmonks.org. Retrieved 23 March 2018.
See also#edit
- Bitwise operations in C – Operations transforming individual bits of integral data types
- Bit manipulation – Algorithmically modifying data below the word level
- Logical operator – Symbol connecting formulas in logic
- Boolean algebra (logic) – Algebraic manipulation of "true" and "false"
- Table of logic symbols
External links#edit
- "Operators", C++ reference (wiki).
- C Operator Precedence
- Postfix Increment and Decrement Operators: ++ and -- (Developer network), Microsoft, 17 August 2021.
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